product design (ui/ux)
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- On-campus full time coding courses in an ambient environment
- Study now and pay later option
- Receive job interview coaching from our career team
Explore all 22 topics
Topic 1: Introduction to UX and UI Design
In this introductory unit, you’ll learn design fundamentals and gain a foundation for UI/UX best practices while exploring the various roles within the industry.
- Learn the differences between UI and UX
- Learn the skills needed to be successful as a UI/UX designer
- Discover the range of UI/UX design roles and their responsibilities
Topic 2: Introduction to Design Tools
Before working on a hands-on project, you’ll get comfortable with the design tools that will make up your arsenal.
- Explore and use design tools like Sketch, Adobe XD, or Figma
- Gain an understanding of how you will use each design tool in your work
- Complete your first UI practice exercise by recreating the UI of a few screens
Topic 3: Design Thinking
Design thinking is the mindset designers like you will use to create effective user experiences. This unit will walk you through the stages of design thinking while highlighting an empathetic, hands-on, interactive approach to problem-solving.
- Gain an understanding of design thinking stages: empathize, define, ideate, prototype, and test
- Develop an awareness of divergent and convergent thinking
- Learn the techniques of brainstorming, gamestorming, and affinity mapping for idea generation
Topic 4: Introduction to UX Research
Design is about solving problems for your users, and user research uncovers why a problem exists. In this unit, you’ll walk through different types of user research in the design field.
- Become familiar with various design-based research methods
- Determine which research method to use at various stages in the design process
- Learn how to interpret data usage from an app or website
Topic 5: Conducting Research
This hands-on unit will tailor your learnings about user research to your first capstone project.
- Learn how to conduct research for your capstone project
- Develop a research plan
- Learn how to recruit and screen participants
- Explore interview best practices to collect meaningful data
- Learn how to synthesize data to draw insights about your user to create a successful solution
Topic 6: Synthesizing Your Research
You’ve conducted your research, but now it’s time to put your findings down on paper. You’ll learn to synthesize your research through various methods to make your data more cohesive.
- Explore the different methods you can use to synthesize research, including empathy maps, personas, jobs-to-be-done framework, etc.
- Understand how synthesizing will help your team focus on the user experience
- Learn how to present your synthesized research to stakeholders
Topic 7: Product Types: Typical Problems and Solutions
Some of the best designers often don’t invent their solutions but improve on existing ones. This unit unveils the most common types of products to help you become a successful designer.
- Explore common product types: e-commerce/browsing, social media and messaging, dashboards and data design, media, and B2B vs. B2C products
- Familiarize yourself with common problems and solutions related to each product type
- Begin thinking about designing solutions for your capstone
Topic 8: Design and Ideate
You are now entering the design phase where you’ll make design decisions and ideate a variety of solutions you identified. In this unit, you’ll leverage user stories to identify the needs of your product.
- Learn to brainstorm solutions to the problem you’re trying to solve for your capstone
- Begin to write and map user stories based on personas
- Create how might we statements (HMW)
Topic 9: Information Architecture
Information architecture (IA) helps you map out how users will experience your product. This unit will introduce many concepts to help you organize your information around your user.
- Learn the core concepts of information architecture
- Explore site navigation and learn best practices
- Create deliverables such as site maps, user flows, and card sorts
Topic 10: UI, Interaction, and Mobile Design Principles
This unit expands on the principles behind the UI practice exercises you’ve been working on up to this point in the bootcamp.
- Identify common UI elements and learn about their functionality and typical behaviors
- Learn about common and current UI patterns
- Learn about designing for different user states
Topic 11: Sketching and Guerilla Usability Testing
Sketching is the first step to getting your ideas out of your head and into reality. With sketching, you’ll learn to use the general design rule of “test early and test often,” bringing your ideas to life through low-fidelity designs.
- Develop an understanding of mobile-first design
- Learn why sketching is such an integral skill for UI/UX designers
- Learn best practices for guerilla usability testing
Topic 12: Wireframing
Wireframes are digitized versions of your sketches and sit between sketching and high-fidelity mockups. This unit prepares you to map your product’s content while also teaching you that there is room for flexibility and innovation.
- Create wireframes for mobile and desktop
- Develop an understanding of the importance of designing for edge cases
- Learn about and create wireflows for multiple states of the same screen
Topic 13: Designing Systems and Brand Platforms
Design systems set the visual language of your product, including what fonts, colors, UI elements, and imagery will be used. This unit will help you lay out the building blocks for your product’s own visual language. You’ll also understand how your UI and UX should also align with the company’s brand platform.
- Develop an understanding of design systems and their value in the industry
- Learn how to understand a company’s existing design system
- Analyze how designers translate a brand platform into visual style
- Understand how you will interact with brand platforms throughout your career
Topic 14: Building a Style Guide
A style guide ensures consistency and uniformity across platforms, especially when there are many designers working on various parts of the product. In this unit, you’ll learn why and how style guides keep you honest.
- Learn the process of developing a style guide
- Understand the fundamentals of color theory
- Learn how to effectively choose fonts for your designs
- Learn how iconography is used in UI design and how to incorporate photography and imagery in your designs
Topic 15: High Fidelity Mockups
High fidelity mockups not only make your designs look pleasing to the eye, but they should aim to make your designs accessible and inclusive to your user. In this unit, you will:
- Learn about the importance of accessibility and the value of inclusive design
- Understand the fundamentals of accessibility, and how to perform a basic accessibility audit
- Understand the fundamentals of grids
- Learn techniques to design high-fidelity mockups for screens using your design tool of choice
Topic 16: Prototyping and Animations
Prototyping is the stage when you are closest to your final product. In this unit, you’ll identify aspects of your final product that can be improved, then learn how to use animation and interaction best practices.
- Learn how to create a clickable prototype.
- Understand the purpose of animation and interaction patterns with UI/UX Design.
- Familiarize yourself with current animation and interaction patterns and guidelines.
Topic 17: Testing
Usability test sessions are integral to synthesizing your findings and determining if you need to redesign your prototype.
- Understand the benefits of usability test plans and practice writing one
- Learn how to identify and write tasks for a usability test
- Learn how to facilitate usability test session
- Gain an understanding
Topic 18: Collaborating with Developers
As a UI/UX designer, you’ll be in frequent communication with developers. This unit will give you the tools to navigate this special relationship, reduce friction, and learn to speak their language.
- Learn best practices for partnering with developers throughout the design process
- Become familiar with the process of handing off projects to developers
- Learn about best practices and tools used to make handoffs efficient
- Learn lightweight coding skills
Topic 19 : Psychology Principles and Special Topics
What happens when psychology meets design? Understanding human motivations can help persuade users to engage with your product.
- Understand how persuasion, emotion, and trust increase engagement and conversion
- Learn how gamification can engage and motivate users
- Study new innovations like wearables emerging in the UX space
Topic 20: The Business of UX
Knowing the inner workings of a product lifecycle and the business requirements that your product will need to be considered successful can help you stand out from the pack of hiring candidates.
- Become familiar with a product’s lifecycle
- Learn how to gather requirements and collaborate on project goals
- Develop an understanding of success criteria, including metrics, KPIs, and analytics
Topic 21: Soft Skills Training
A lot of companies are not just looking for the technically skilled but for good all round professionals. At LM Tech Hub giving our students the right soft skills for the job market is in our DNA. Our students learn how to communicate effectively, work as a team player, learn how to learn and how to adapt to change.
Topic 22: Projects
Building a UI/UX Portfolio
While working through this bootcamp, you will complete four projects that you can showcase in your design portfolio. You will also learn how to build a portfolio. A breakdown of core projects:
Capstone 1: A self-defined project working through all phases of the design process
- Design Sprint: A Google-Ventures style design sprint on agile methodology
Capstone 2: Apply the skills you’ve learned in a business brief and solve business problems under a tight deadline.
- Industry Design Project: 4-week remote externship with a company to develop new products.
These projects will be a part of a portfolio site that you build, complete with an engaging bio and personal logo. A design industry expert will also review your portfolio at the end of the bootcamp.
What you can expect from the course
Learn all of the skills, tools, disciple and processes you need to become a Product Designer.
Work with an expert mentor and tutor, who will guide you through, and provide feedback and insight.
Work within an environment with the right ambiance for learning
Build an impressive project portfolio out of the projects you complete.
The hub has an integrated power supply, air-conditioned classroom, high tech training tools, high speed internet, free refreshments.
Receive coaching from our career team to ensure you stand out at interviews.
Browse available payment plans
At LM Tech Hub, we believe in empowering individuals through education, and we are dedicated to making our programs accessible to a diverse range of learners.
LM TECH HUB provides flexible and convenient payment options for you to participate in the programme. We are pleased to offer the following payment options:
Study Now, Pay Later
Study to become the best programmer that you can be without having to worry about the costs while studying. This option allows shortlisted candidates that meet our selection criteria to start their studies immediately and defer payment until a later date.
Pay back after you start a job ₦250,000 + interest
Total course fee ₦250,000
Upfront deposit (must be paid at enrollment) ₦50,000
Maximum loan amount ₦200,000
Payments made during the course ₦0
Loan repayment 2 months after starting a job
Flexible payments in 3 instalments
Candidates do not have to pay for the course all at once, with a flexible payment plan you are allowed to pay in three instalments. With 30% paid upfront to secure a place and the remaining 70% spread over the period of the course.
Course fee ₦250,000
30% deposit paid at the enrollment ₦75,000
Balance paid in 2 instalments during the course ₦87,000
Total Cost ₦250,000
Get 20% off when you pay upfront
For those who prefer to complete their payment before the program begins. This option provides you with peace of mind, knowing that your tuition is settled, and you can fully immerse yourself in the program from day one
Course fee before discount ₦250,000
Discount ₦50,000
Total Cost of the course ₦200,000
Bank fiananced study loan over 12 months
You can finance your education through our partner Sterling Bank. Visit www.edubanc.ng for more information.
Course fee ₦250,000
Upfront depost paid at application stage ₦0
Loan amount ₦250,000
Repayment over 12 months before interest charge ₦20,850
Repayment over 12 months with interest charge ₦26,267
Interested candidates must be B.Sc or HND certificate holders, and have either started or completed NYSC. A verifiable guarantor is required for Study Now, Pay Later.
Please note that specific terms and conditions may apply to each payment option, and eligibility criteria for the Study Now, Pay Later program will be assessed on an individual basis.
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